This year’s NHL 15 is EA Sports Rory McIlroy PGA Tour. The gameplay is fantastic in the moment, and everyone can play it thanks to a few simple control schemes. But there’s a lacklustre, shallow sports game underneath the swinging, putting, and aesthetics. There’s no way around it.

And it’s a shame because the game gets off to a great start thanks to the high production rates that are instantly apparent. Character models’ clothing wrinkles, professional golfers seem incredibly lifelike, and authentic courses like Chambers Bay and St. Andrews feel like a virtual tour of the real thing.

Arcade game

And the good doesn’t have to end with the aesthetics; golfing has never felt so good. There are three different control schemes to choose from: Arcade, Classic, and Tour. Returning players will probably be most familiar with Arcade; the shot range is determined by how far you pull the analogue stick back, and the accuracy is determined by how straight your motion is. Classic, on the other hand, reinstates the three-click swing and decides the accuracy of your shot. If you want to get serious, try Tour controls, which take into account the pace of your follow through and backswing and don’t have any extras like ball spin or zoom. Quick rounds are also worth mentioning, as they allow you to complete a four-round tournament in the time it would take you to complete 18 holes. Because of the Frostbite 3 engine, there are no load times between holes, which is a bonus.

Unfortunately, that’s where the majority of the good comes to an end. Although the included courses look and play fantastically, there aren’t as many as there were in the previous instalment of the series. So, while the scenic vistas of the Pacific Northwest or the historical links of Scotland may appeal to you, you’ll grow tired of playing the same holes after a while. After a few rounds, even fantasy courses like the one based on the Battlefield map Paracel Storm become stale.

Look no further than career mode to see how stripped-down EA Sports Rory McIlroy PGA Tour really is. You’ll begin by creating your player, selecting from a disappointing list of preset faces and deciding if he or she is a prodigy, a college star, or a teacher hoping to make it big on the tour. You’ll choose your outfits and clubs before heading to the next tour stop. But that’s about the extent of the personalization. Your XP will be added up after each round, but you will not be able to select where it will be distributed. Want to have the putting prowess of Tiger Woods from the early 2000s or Dustin Johnson’s driving prowess? Hopefully, the system would assign the XP to the appropriate categories. You’ll play in the BioWare Classic at a made-up course rather than The Masters at Augusta National due to a shortage of authentic courses. Furthermore, you won’t be able to see how much money you earned from an event (not that money matters in this game), you won’t be able to search a tournament’s full leaderboard, and you won’t be able to look ahead and see future tournaments on your calendar.

Golf Without Boundaries

The absence of meat on the bones does not end there. Do you want to play as Bubba Watson or Tiger Woods for a fast 18 this time? You can’t do it. With a few buddies, want to play a game of alternate shot or Bingo Bango Bongo? You can’t do it. Want to join a country club online or start your own? Sorry, but you won’t be able to. To be honest, the feature strip feels cheap – particularly after the series took a year off to update to new-gen and rebrand itself as ‘Golf Without Limits,’ a taunting rather than enticing tagline.

If the shallow career mode and vapid Play Now choices become too much for you, try out the latest Night Club Challenges, which allow you to practise your target shooting at night on neon-lit courses. It’ll also give you a break from the new team of Rich Lerner and Frank Nobilo’s monotonous commentary. Although the replacements for Jim Nantz and David Feherty provide in-depth and interesting previews, they often offer the wrong lines for situations. Rich will start complaining about how frustrating your whole round has been if you are four-under on the day and hit one bad shot. Also, don’t drive a putt too far past the hole, or you’ll get the “Wow, he hit that one like a plumber!” line over and over.



The hockey community is proud of its sport, close-knit, and devoted to it. The latest edition of EA’s long-running hockey sports game simulation NHL 17 puts a lot of effort into satisfying the audience, and it mostly succeeds, but not by much. NHL 17’s best modes and features reflect a willingness to cater to the game’s core audience, including the excellent online multiplayer mode EA Sports Hockey League (EASHL) and a completely realised World Cup of Hockey. The biggest issue facing the game now and in the future is whether it would be enough to cater to a larger audience of sports video game players in a crowded and highly competitive release schedule.

The World Cup of Hockey is a big deal in sports.

With EASHL, NHL 17 seizes its biggest advantage over other sports games on the market and rides it hard. This season, the best mode of its kind available is bigger than ever. The feeling of having a few friends on the ice to step up the rankings and then being rewarded by unlocking amazing team design and arena customization choices based on that performance (though limited to presets with no opportunity to make your own) is intriguing and enjoyable in NHL 17.

Even better, winning in EASHL is all about making good decisions and growing organically rather than buying upgrades. The well-designed player options allow you to craft a team based on individual strengths as you learn how to play with your mates. Of course, being able to arrange time with those friends is essential to having fun in EASHL. So if that’s not easy for someone, they’ll be missing out on some of NHL 17’s best features.

The World Cup of Hockey kicks off on September 17th, and NHL 17 features it heavily. For years, international play has been under-represented in the series, so being able to play as one of the eight authentic teams in the tournament is a welcome addition. From the right groupings to the championship match, the entire World Cup tournament is covered. Unfortunately, there is no way to complete a tournament online, and the WCOH is likely to be overlooked once the regular NHL season begins.

Hockey’s World Cup is held every four years.

After debuting in Madden and FIFA last year, the Draft Champions mode makes its way into the game. The draught is well-presented, even though the “legend” cards are difficult to read and figure out who they are, and it’s a pleasant process to complete. The issue becomes one that has troubled the series in recent years: insufficient differentiation between lower-tier and very-good-to-elite player scores. When the games begin, it doesn’t feel particularly satisfying because the players, for the most part, feel and perform similarly. Many who don’t play the team-building mode Ultimate Team will also have no reason to play Draft Champions since the incentives received only apply to Ultimate Team.

This year, Franchise introduces ownership responsibilities. The factors such as setting ticket and concession rates are usually unsatisfactory, but the opportunity to move franchises is a major selling point. Las Vegas (the new team won’t be in until NHL 18), Seattle, and Quebec City are among the 19 cities available. Franchise, unfortunately, does not have an online component, so players will be forced to play their seasons alone, without the social aspect of playing with others.

NHL 17 arrives as a well-oiled machine, following the series’ strong comeback year in 2015. Although it relies on tried-and-true modes and features, it excels at the most crucial aspects of a modern sports video game simulation. Veterans enjoy mature on-ice gameplay that tackles several problems that were present in previous instalments while also leaving the all-too-familiar feeling that not much has changed. Newcomers to the series will appreciate the range and scope of choices it provides, despite the fact that it’s an incredibly difficult game to understand at its launch.

The game’s biggest problems are often beyond its influence, such as making a name for itself in a crowded sports video game release calendar. It will struggle to compete for publicity with the other big-name titles releasing around it if it lacks a ‘jumping off the shelf’ new feature. NHL 17 will have to hope that hockey fans have the budget and inclination to buy it this fall, as it lacks a huge new feature like FIFA 17’s all-new storey mode, Madden 17’s massive popularity of the NFL, or NBA 2K17’s recent history of impressive quality and insane level of content.


Football Rules

Football (soccer) is one of the world’s oldest sports, and it is perhaps one of the most well-known. The Football World Cup represents the pinnacle of the international game. Tournaments such as the Euro Championships, Copa America, and the African Cup of Nations are also held. The best domestic leagues are England’s Premier League, Spain’s La Liga, Italy’s Serie A, and Germany’s Bundesliga (Bundesliga). Soccer is another name for the sport in some parts of the world.

The Goal of the Game

In football, the aim is to score more goals than your opponent in a 90-minute game. The game is divided into two 45-minute halves. After the first 45 minutes of play, the players will take a 15-minute break known as halftime. The second 45 minutes will begin, with any time considered necessary by the referee (injury time) being added on.

Players and their gear

There are 11 players on each side. One goalkeeper and ten outfield players make up this group. The dimensions of the pitch differ depending on the venue, but they are usually 120 yards long and 75 yards wide. There will be a 6 yard box next to the goal mouth, an 18 yard box surrounding the 6 yard box, and a centre circle on each pitch. In terms of dimensions, each half of the pitch must be a mirror image of the other.

A soccer match needs only two pieces of equipment: a pitch and a football. Players are also seen sporting studded football boots, shin pads, and matching shorts. Since goalkeepers are the only players permitted to handle the ball, they will also be wearing padded gloves. Each team will be led by a captain.

Keeping score

To score, the ball must enter the goal of your opponent. To be considered a legal target, the entire ball must cross the goal line. Apart from the hand and arm up to the hip, every part of the body can score a goal. The target itself is made up of an 8-foot-high and 8-yard-wide frame.

The Game’s Success

You must score more goals than your rivals in order to win. Except in cup games, where the game will go to extra time or even a penalty shootout to determine the winner if the scores are equal after 90 minutes, the game will end in a draw. Except for goalkeepers, who can use any part of their body inside the 18 yard box, players must kick the ball with their feet and are forbidden from using their hands (of which more can be found out in the next section).

Football Regulations (Soccer)

  • A match consists of two 45-minute halves separated by a 15-minute rest time.
  • A match requires a minimum of 7 players and each team must have at least 11 players (including one goalkeeper who is the only player permitted to handle the ball inside the 18 yard box).
  • Artificial or natural grass must be used on the field. Pitch sizes can vary, but they must be between 100 and 130 yards long and 50 to 100 yards wide. A rectangular form around the perimeter of the pitch must be marked with out of bounds, two six yard boxes, two 18 yard boxes, and a centre circle. A penalty spot 12 yards out from both the goals and the centre circle must also be available.
  • The ball must be circular in shape and have a diameter of 58-61cm.
  • Each team has the option of naming up to seven replacement players. Substitutions can be made at any point during the game, with each team having a limit of three substitutions. If all three replacements are used and a player is forced to leave the field due to injury, the team will be forced to play without a replacement.
  • One referee and two assistant referees are required for each game (linesmen). The referee’s job is to keep track of time and make any necessary decisions, such as fouls, free kicks, throw-ins, penalties, and extra time at the end of each game. At any point during the match, the referee can consult with the assistant referees about a decision. The assistant referee’s role is to spot offsides in the game (see below), throw ins for either team, and assist the referee in all decision-making processes where appropriate. If the game goes to extra time when both teams are tied, 30 minutes will be added in the form of two 15-minute halves after the allotted 90 minutes.
  • If the teams are still tied after extra time, a penalty shootout is needed.
  • To be considered a target, the entire ball must cross the goal line.
  • A player can earn a yellow or red card for fouls committed, depending on the seriousness of the foul; this is at the discretion of the referee. A yellow card serves as a warning, while a red card results in the player’s dismissal. One red card is equivalent to two yellow cards. A player who has been sent off cannot be substituted.
  • A throw in is awarded when a ball is knocked out of play by an opponent on one of the sidelines. It’s a goal kick if it comes out of action off an attacking player on the base line. It’s a corner kick if it comes from a defender.

In football, there is a rule known as the offside rule.

If a pass is played through to an attacking player who is in front of the last defender, offside can be called. The offside area is intended to deter players from simply waiting for a pass near the opponent’s goal. When the ball is played to them, they must be positioned behind the last defender to be onside. If the player is in front of the last defender, he is considered offside and a free kick is awarded to the opposing team.

In their own half, a player cannot be caught offside. A goalkeeper is not considered a defender. The player is not considered offside if the ball is played backwards and he is in front of the last defender.


Sports Games on the Internet

Due to the simple fact that the Internet plays host to literally billions of websites from across the globe, it should come as no great surprise that the number of sports games that can be enjoyed through this virtual medium has increased dramatically in recent years. This has directly coincided with a growing computing power that allows such platforms to be some of the most captivating and realistic forms of entertainment imaginable.

Football players can partake in virtual matches with other aficionados. Standalone flash games require little download and will offer hours of traditional arcade fun. Some of the newest games such as starburst free spins, even offer three-dimensional possibilities; further enhancing the overall experience. As the world of the Internet and computers both continue to advance at a breakneck pace, it can only be expected that the number of online games will likewise grow into the foreseeable future.